Monday, July 29, 2024
Final Turn in
Wednesday, July 17, 2024
Turn in 5
Monday, July 1, 2024
Turn in 4
This week, I made good progress on several parts of the project. I blocked out the explosion and started working on the materials for it. The up beam is pretty close to finished now. I cleaned up the beam, but it still needs a lot of work. I also made the thrusters and plan to add some more effects to them later.
I fixed some rigging issues and helped out with the sequencer. We had some last-minute problems with scaling the VFX, so I'm holding off on adding them to the sequencer for this submission. They should be ready by later today. I've also created a bunch of materials, but I think it's too many to include in this submission.
Final Turn in
final link This week, we did a lot. I did all the VFX. I edited the gun, made the charge up, finished the dome explosion, made a ton of m...
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For this VR project, I did the hand rigging and put the hands and animation in the Unreal Engine 5. This was my first time doing a project...
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This week has been a series of challenges beyond my control. From grappling with weight painting and rigging issues to encountering difficul...
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This week, I prepared the model for rigging and executed the rigging process. My primary objective is to optimize the rig, ensuring it att...